SPH-Based Fluid Simulation for Special Effects

نویسندگان

  • Peter Horvath
  • David Illes
چکیده

Simulating natural phenomena like smoke, sand or fluid by physics-based algorithms is a very complex and important task in the visual effects industry. Animating fluids is time-consuming and the result is hard to control. There are only a few commercial fluid simulators on the market, which fit the high expectations of the effect artists. Our goal is to develop a physically correct fluid simulation system using a particle-based approach which is very scalable and flexible for special purposes.

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تاریخ انتشار 2007